﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Nuzzle.Protocol.Messages.Game.Chat
{
    public class ChatAbstractClientMessage : NetworkMessage
    {
        public string Content { get; set; }

        public ChatAbstractClientMessage(NetworkMessageReader reader)
            : base(reader)
        {
            this.Content = reader.Reader.readUTF();
        }
    }
}
